Media Arts Video Game
Stephanie Brighton
Medium: Flash
Friday, May 8, 2015
Technical
All elements of using Flash were new for me. I have only ever
used the old version but now that it had been updated I had to re-learn the
entire thing. This includes simple things like changing backgrounds and symbols
and also making sure that the game didn’t end up turning into a video which had
happened during the first steps of creating my game.
Idea or
Concept
The issue I tried to reflect in my video game is the poaching
that is going on around the world. Innocent animals are being targeted for one
specific trait they have and are then being discarded. This has caused many
species to become gravely endangered and even extinct. I tried to show the degradation
of the populations of some species by writing different population amounts, one
from awhile back and one from today; it shows the real gap between the two and
how much of an issue poaching really is. There were other ideas I had during
the brainstorming stage, like world hunger or the refusal of service to same
sex couples in Indiana. However animal rights and poaching are issues that are
quite important to me as well and I found I would be able to communicate this
better than the others.
Influences
Actor Ricky Gervais actually influenced me in this project.
He is a big advocate for animal rights and regularly posts things on Facebook
to make others aware of species endangerment and how cruel the sport of hunting
animals can be. He is the one who really made me aware of this issue. I was
moved by his passion for this issue and thought it would be interesting if I based
my game around it.
Motivation
My motivation for this project was probably to try and be
creative. Though that sounds simple, it’s true. I have never tried to
communicate an issue through something like a video game and to do this is
quite a unique idea; I therefore had a motivation to use a different type of
creativity.
Critical
Assessment
The part of this project that surprised me the most was the
actual process. It took me awhile to actually get going because I had to learn
Flash all over again. The brainstorming also took a while. In general I just do
not enjoy brainstorming; I know it’s necessary but it feels tedious to me. The
part of my project that I like the most is probably that I thought of the
concept to show the degradation in the populations of certain species. Because
the higher and lower populations are on separate cards I feel like it makes a
bigger impact so that you can see the significant difference. With more time I’m
not sure what I would change. Perhaps I would just make things a bit neater,
making sure all of my pictures have smooth edges.
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